![]() One thing i did notice in mixbus though was that every non mixbus plugin i tried to add to a track caused mixbus to crash. ive demod them and id use them over what im using just now. And i still need to purchase linux DSP’s plugins, once i get those i will be able to setup some standard templates. But ive been hanging off as ive not decided on which plugins to use all the time. I’ll need to spend some time and create templates for the various configurations i use. Even at 0ms predely theres still a small amount of delay that can add some phasing.Īnyway, i very rarely use effects directly on a channel, unless its distortion of instruments. you can do other neet stuff to aswell like if you want to get a quick phasinig effect you can add in some dry signal or go complelty dry and just use the pre delay. i much prefer having things like reverbs delays choruses, harmonizers etc on a bus, then i can eq it seperatly and even compress it seperatly or even gate it if i want. Effects are usually on there own bus its how i work. Personally that is how i run effects, as i come from an anologue way of running things where every desk you come to is set that way. It would be so cool to closure this up into some macro plugin, which appears in every project in the plugin manager simply to be added to any channel strip. Therefore I end up with a lot of extra buses and the jack connections get really complex. Unfortunately I have to do this set up for every track I need it for. Finally I pan one bus slightly to the left and the other one to the right and mix it to the original signal. To both of them I add some milliseconds delay. ![]() One of them I slightly pitch up and the other one slightly down. I usually route a mono vocal track into two buses. I would use this for example to set up a harmonizing plugin. But also more complex plugins would be possible. You set up your plugin macro and decide which controls are to be displayed to the plugin user.Ī simple plugin macro would consist of only one bus with a series of plugins. This plugin editor needs its own connection manager, which has only the connections of the buses added to the plugin and the defined input and output connections of the plugin. Then you get a mixer window on which you can add buses. It first asks how many inputs and outputs your macro plugin is supposed to have. Imagine the following: You start a macro plugin editor. Something like that I was also thinking about. How easy would it be to create your own channels strips with knobs that could be assigned to plugins
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